Variables

Variables are how Wintermute stores information about the show1); they exist in the zone tree structure.

Generally, Wintermute also allows the use of the wildcard symbol - * - in referring to variables. For example:

set: zone1.f* | bar

…would set all variables in zone1 starting with “f” to “bar”. This is a powerful feature and should be used with care! Note that wildcards do not work with references - it will simple use the first result that matches, the behaviour of which is unpredictable.

There is also a system of global system variables and special zone variables which is described here

1)
…alongside groups and dynamic_objects, which are more suitable for audience tracking. Variables are designed to represent things in the show itself.