''object_setwhere: | '' Updates a [[concepts:dynamic_objects|Dynamic Object]] or a set of them that meet the specified conditions. Thus you can update objects without knowing their UIDs - but this is more computationally expensive. * **conditions** are a list of name/value pairs to filter the dynamic objects; note that these can only be equalities - the more complex operations available for variables are not supported. * **values** are a list of name/value pairs to append or update on the filtered objects. ''object_setwhere: instrument=Guitar | dead=true''